Its live version was first created in 2011 in Budapest. It shares its basics with the online version, but the personal interactions, the surroundings, the fun of solving puzzles, finding hidden places and objects, elevate the live version to a much higher level.
The main permise is to a lock a group of 4-6 people in a room where they have 60 minutes to get out. The team has to find logical connections, open a miriad of padlocks, and by aquiring the necessary pieces of information get closer and closer to escaping the room. In order to succeed the players need logical and analitical skills, creativity, and effective teamwork. One who has not been to one of the rooms cannot even imagine how quickly 60 minutes can pass in the heat of the game.
Every Trap Factory level has its own background story and the complete settings' aim is to back the narrative's athmosphere up. If it is resolving a murder case the players will became detectives, other times it is initiating a military S.O.S. call to succeed. The goal is to get out, either by a combination, a key, or some alternative method.
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